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Don’t Starve Together server hosting.

Run a persistent Don’t Starve Together world for cooperative survival, seasonal events, caves, and compatible Workshop content.

Hosting is not available to order. Product specifications will be announced before launch.

Planned hosting overview

Don’t Starve Together administration can involve clustered world components, caves, tokens, configuration files, save snapshots, and a coordinated mod list. Planned hosting will make the relationship between those parts clearer while preserving appropriate file access.

Sizing and setup guidance will reflect world components, active players, mods, and world age. We will confirm supported Workshop workflows and account-related requirements before launch rather than asking customers to discover them after ordering.

Possible server uses

  • Private survival worlds
  • Caves-enabled clusters
  • Seasonal community events
  • Modded cooperative campaigns

Planned features

  • Cluster management
  • Caves configuration
  • Workshop mod workflow
  • Rollback and backup options
  • Scheduled restarts

Mods and plugins

Compatible Steam Workshop mods are planned, including coordinated server and client requirements. Exact automation and dependency behavior will be launch-tested.

Community types

Friend groups
Long-running survival communities
Modded groups
Event hosts

Suggested server sizes

Private surface world
Surface and caves cluster
Modded community tier
Custom seasonal server

Frequently asked questions

When will Don’t Starve Together server hosting be available?

No launch date has been announced. Hosting remains Coming Soon or Under Review until game-specific testing, plan details, and availability are ready to publish.

Can I move an existing Don’t Starve Together server or world?

Migration is planned where the dedicated server exposes portable save and configuration files. Exact import steps, compatible versions, file limits, and administrator responsibilities will be documented before launch.

Will Don’t Starve Together mods or custom content be supported?

Compatible Steam Workshop mods are planned, including coordinated server and client requirements. Exact automation and dependency behavior will be launch-tested.

How will I choose the right server size?

Start with the intended community and workload described on this page: Private surface world, Surface and caves cluster, Modded community tier, Custom seasonal server. Final plans will include tested allocations and upgrade paths before checkout opens.

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Launch updates

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We’ll use your email for availability updates. No invented countdowns or surprise checkout.

Protected by server-side validation, CSRF checks, a honeypot, duplicate detection, and rate limiting.